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Mike
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Post subject: San Diego Comic-Con 2008 - With Pictures!

Post date: Jul 19, 2008, 1:40 pm


For those that don't know, I will be attending Comic-Con at the San Diego Convention Center next Saturday (July 26th). The Space Ruckus project doesn't have a booth, but I will have my materials with me. I plan to spend quite a bit of time roaming the show floor, anyway.

Here is a portion of my itinerary for Comic-Con 2008.

Exhibit Hall Booths (Lower Level)
Activision - 5205
Adult Swim - 4151
Capcom - 5113 (Mega Man 9, Street Fighter IV)
Electronic Arts - 5233 (Spore)
Konami - 5213
LucasArts/Lucasfilm - 2913
Penny Arcade - 1237, 1334, 1336
Sierra Entertainment - 5201 (Ghostbusters)
Square Enix, Inc - 5001
Telltale Games - 5365 (SBCG4AP)

Panels/Programs (Upper Level)
Sam & Max, Strong Bad, and the Secrets Behind Turning Comics into Games - 11:30-12:30, Room 4

Signings
Signing with Steve Purcell at Telltale Games' Booth - 12:30-2:00

If anyone else will be attending next Saturday, and would like to meet up, let me know. If you are reading this, and cannot make it to Comic-Con, don't worry. I'll be sure to post an update after the show concludes. Allen will also be there, so I'm sure that between the two of us, we will have plenty of photos (and maybe some video from the Telltale Games panel, if that will be tolerated. I don't want to do anything illegal) to share.

Note to self: Be sure not to miss any opportunities for free swag.
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Mike
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Post date: Jul 28, 2008, 9:23 pm


I'll get around to writing a blog sooner or later, but for now, my photos from Comic-Con 2008 can be found here:
http://www.flickr.com/photos/billgrig/sets/72157606398881316/

Hopefully, Allen's camera is not cursed this time, because he has the group shots with Steve Purcell, and himself and I next to the dreaded Dalek.
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Mike
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Post date: Jul 30, 2008, 11:43 am


Comic-Con Adventures
Episode 1: The Telltale Games Experience

By Mike Haley; Updated August 1st, 2008


Comic-Con 2008!

On Saturday, I attended Comic-Con. My travel arrangements felt a bit like the old Steve Martin movie "Planes, Trains & Automobiles," except that there were thankfully no planes involved. My parents drove me as far as Fullerton. From there, I caught a 7:50 AM train to Downtown San Diego. Following that, I boarded a light rail bound for Convention Center Station. It was surprisingly easy to get my badge. Allen scared me with his horror story from last year's Comic-Con.


On route to the Attendee Pre-Registration area to pick up my badge.

After I picked up my badge and goodie bag, I headed downstairs to the Exhibit Hall to meet up with Allen at the Telltale Games booth. I was greeted by Jake Rodkin, Telltale Games' Web Designer. We chatted for awhile, and then Allen introduced me to Chuck Jordan, who worked on such classics as Curse of Monkey Island and Grim Fandango. He now works for Telltale Games. After checking the time, we realized that we should be making our way over to the Telltale Games panel in Room 4.


Jake Rodkin finishes up the Snake Boxer V box.

Sitting in at the Telltale Games panel was Steve Purcell, Chuck Jordan, Mike Stemmle, Mai Nguyen, and Mark Darin. On the far left, Emily Morganti supervised the presentation. Strong Bad's Cool Game for Attractive People was a highlight of the panel, but Sam & Max was also discussed. It was said that they may start "thinking" about Season Three as early as this week. There were inevitably questions about Monkey Island, but they were flatly denied. Telltale Games did say that "anything is possible," though.


The Telltale Games panel.

At the end of the panel, the world premiere trailer for Wallace & Gromit's Grand Adventures was shown. I wasn't allowed to film that, but as of Monday, it is available through Telltale Games' web site, anyway. After the crowds poured out, I was able to get a few close-up photos of Steve Purcell. Then, as I turned away just for a moment, he was gone. Awe, but Allen and I miraculously managed to catch up with him on our way back to the Telltale Games booth. He really is an awesome guy. He always has time to chat with his fans.


Steve Purcell chats with fans.

Back at the Telltale Games booth, Steve Purcell held a public signing. I had five whole things signed. I brought my copy of Surfin' the Highway, Epic Color Collection, The Animated Series, Hit the Road, and Season One. Allen had even more stuff signed than I did. Following the signing, I got a few more photos of Steve Purcell, the Telltale Games booth, and everything in-between. Now it was time to buy some stuff. I picked up Ode to the Stuff in the Sink, Max & Crossbones T-Shirt, and some other goodies.


The stuff that I got from the Telltale Games booth.

At this point, Allen and I decided to meet up with his dad, who had been attending the Lost panel. From there, we would cruise the rest of the convention center. We probably could have stayed at Telltale Games' booth all day, and never gotten bored, but there was still so much else to see. I never did have a chance to play Strong Bad's Cool Game for Attractive People, but if Nintendo gets off their butts, it should be out in early August.


Strong Bad's Cool Game for Wii Owners (and PC owners, too)

Up Next...
Episode 2: A Galaxy Far, Far Away

More photos provided by Flickr, and videos provided by MySpace.
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Mike
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Post date: Aug 01, 2008, 12:24 pm


Comic-Con Adventures
Episode 2: A Galaxy Far, Far Away

By Mike Haley; Updated August 1st, 2008


Peter Mayhew (the man that filled the role of Chewbacca in the Star Wars films)


One of the first places that we stopped by after leaving the Telltale Games booth was LucasArts. While there, we talked to a PR guy, who told us that LucasArts is looking into bringing back some of their back catalog of original game IPs. He didn't specify exactly which ones, but we did bring up the subject of Monkey Island to him. We suggested that they license the rights to Telltale Games. Surprisingly, he didn't seem to dislike this thought completely. He simply said that LucasArts "wouldn't be entirely opposed to the idea." Who knows, maybe something will develop there eventually.


The LucasArts booth.

By now, I was running on fumes. So, I stopped by a Mrs. Fields stand, and bought a single cookie and a coke. I would have bought two, but they were rather expensive. I couldn't find a place to sit down, so I just had to stand, and that reminds me of a good point to make. Unless you bring your own chair, don't expect to find an empty one waiting for you at Comic-Con. After I was done with my snack, I looked around for a moment before finding an open trash can.


Wait, that's not a trash can.

Toward the end of the day, we ran into Steve Purcell again. He was exploring the sights, sounds, and smells of the convention center himself. We took the opportunity to snap a few group photos on Allen's camera. After that, we parted ways with Steve Purcell, and began to make our way to the exit. Sometime later, we actually reached the exit. It felt good to finally be out of the sardine factory.


Allen and I, and the dreaded Dalek (photo courtesy of Allen's dad).

The day almost ended perfectly, but not quite. Somehow, I managed to board the wrong light rail, and ended up on the other side of town. Well, I wanted to see more of San Diego, anyway. I eventually found my way back to the train station, and caught a 6:20 PM train bound for Fullerton. All in all, it was a great day. I will definitely be going again next year.


More stuff from Comic-Con.

This concludes my Comic-Con 2008 coverage. See you at Comic-Con 2009.
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